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Destiny 2: The Witness Cutscene Environment

After nearly 7 years of falling in love with this IP from Bungie, finally got to contribute something to it! ..I had the great opportunity to be part of the team at Axis Studios and work on the cutscenes for Destiny 2's expansion: The Witch Queen. I was mostly in charge of co-leading with Stevie Gill and creating the environment for the Witness cutscene, which was the last cutscene in the campaign revealing the next major ''villain'' in Destiny 2.

Special thanks to my lead Stevie Gill who played a big part in helping with the environment as well as leading all the cutscenes for the expansion , and many thanks to all the other departments at Axis Studios who worked hard to make this happen!

Studio: Axis Studios
Environment Lead: Stevie Gill https://www.artstation.com/steviegill
Director: Stuart Aitken
Producer: Johanna Knappi
Executive Producer: Traci Tufti
Art Director: Bram Sels https://www.artstation.com/bramsels
CG Supervisor: Michal Skrzypiec
DMP Artist: Joseph Nickson https://www.artstation.com/josephnickson

The final vibe of the environment. I was mostly in charge of leading the environment in terms of modelling and texturing and was assisted by my lead on the project Stevie Gill who made the statues and also the animation of the unfolding floor.

The final vibe of the environment. I was mostly in charge of leading the environment in terms of modelling and texturing and was assisted by my lead on the project Stevie Gill who made the statues and also the animation of the unfolding floor.

Big thanks also to the CG supervisor Michal Skrzypiec and his brother Bartek Skrzypiec who were in charge of finalizing some aspects of the environment!

Big thanks also to the CG supervisor Michal Skrzypiec and his brother Bartek Skrzypiec who were in charge of finalizing some aspects of the environment!

For the planets , i created a setup in substance designer that allowed the team to use and modify low resolution textures, although its not super clear here but all the destiny 2 planets that were taken by the Witness are here.

For the planets , i created a setup in substance designer that allowed the team to use and modify low resolution textures, although its not super clear here but all the destiny 2 planets that were taken by the Witness are here.

The FX team at Axis Studios did an amazing job with this tearing goo wall effect, which for some of you might be recognizable :)

The FX team at Axis Studios did an amazing job with this tearing goo wall effect, which for some of you might be recognizable :)

The pyramid ships in the back were made by Ria Banerjee which i later assembled into formation based on guidance by the director Stuart Aitken , DMP of the space was created by Joseph Nickson

The pyramid ships in the back were made by Ria Banerjee which i later assembled into formation based on guidance by the director Stuart Aitken , DMP of the space was created by Joseph Nickson