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Station 23

Station 23 is a continuation of my signal horizon artwork i did a while back, the goal was to show another part of this world where it's still lush and green with a bit of human chaos, the project was aimed originally to be on a much bigger scale both in terms of narrative and execution but due to time and VRam constraints, it was wrapped up in 1 month's time. This time everything was modeled in Cinema 4D with subdivision surface, used Zbrush for some details and textured using substance painter and photoshop/affinity photo. Most trees were made in speedtree and later supplemented with other tree assets by darstellungsart.com. Rendered in 5K using Octane Render, 7 hours of render time.

Full resolution

Full resolution

Clay Render

Clay Render

Progress breakdown

Progress breakdown